Blog 6 5/7: Part 1 is done
This week I moved on from my first Deck, but before I leave it behind, I want to show you a bunch of my own cards as well as two or three ones I found to put in the deck.
But first. some of these cards will not have any art, this is because I ascribe to the r/custommagic rules of always finding credited art. credited art is often very hard to find, and because I want to do 2 I don't think it is worth the effort to source 50+ pieces of art, however for certain major spells art will be sourced, now on to the cards!!!!!
another way to tackle Ramp (putting extra lands into play) in white is using symmetrical effects. this card allows people to ramp as long as an opponent can as well. Honored deal also breaks this symmetry by allowing you to get any land while restricting your opponent to only get a basic.
Symmetrical effects are a way to make white better at certain things within the color pie, I have used this technique in other cards as well such as Second Wind from last week.
Here is probably the weirdest card I have designed. this card has a powerful effect, creating 8 power out of tokens, however, this effect is incredibly hard to utilize, as this creature cannot be killed by or even participate in combat, this makes it much harder to kill. however large-scale effects that kill all creatures activate this meaning that while other players are recovering from everything being destroyed you still have a number of creatures to use.
Comments
Post a Comment